![]() ![]() This can be configured in the Windows OCR category of NVDA’s settings dialog. NVDA can now periodically refresh OCR results, speaking new text as it appears. Options have been added to control the volume of NVDA sounds and beeps, or to have them follow the volume of the voice you are using. This release includes improvements to performance, responsiveness and stability of audio output. ![]() ![]() To return to the stable release channel, upgrade manually to the latest stable build. The beta/RC channel will always keep you up to date with latest NVDA version, identical to the latest stable build if no newer beta/RC is available. Please make sure that you always use the most current official graphics card driver (no beta versions).Beta3 of NVDA 2023.3 is now available for download and testing.įor anyone who is interested in trying out what the next version of NVDA has to offer before it is officially released, we welcome you to download the beta and provide feedback.īy installing the beta you will be opting into NVDA’s beta/release candidate (RC) channel, and will only receive update notifications for these builds. ![]() Due to the large number and types of available chip sets, operating systems and driver versions we cannot guarantee the compatibility of all systems. Maxon is not responsible for the compatibility of individual graphics cards with the DirectX 12, OpenCL or Metal mode. For Intel GPUs we recommend 16 GB of RAM due to integrated GPUs using up to the half of the computer's available RAM. GPU: only official supported hardware by Apple (feature set macOS GPUFamily1 v3+)Į-GPU: only official supported hardware (please refer to )Īlthough Cinema 4D supports all DirectX 12 feature level 11.0 or Metal GPUFamily1 v3-capable graphics cards, we recommend using a dedicated 3D graphics card with an AMD or NVIDIA chip set. Metal: macOS GPUFamily1 v3 or higher (see about this Mac → System report → Graphics/Displays) Minimum: NVIDIA Maxwell GPU, AMD Polaris (AMD GCN 4), Intel Kaby Layke or newer supporting DirectX 12 with feature level 11.0 ![]()
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